"Fun" stuff is fairly new to WoW. Other than the holiday events and some quests which involve references to OTHER "fun" games such as Katamari or Plants vs Zombies, there isn't much else for us to "do" other than grind rep or farm pets in terms of "fun"ness.
Transmogging will be a fresh feature that will help keep us "immersed" in the game. As we all know the dailies don't do a thing to help that cause, if anything it pushes us away. Though as of now I am not sure what focus or direction the game is taking right now. The promises of introducing content faster and faster hints that we're all just content hungry, and this makes sense. I get a feeling most of us just love to thrive off of what we don't have versus appreciating what we DO have. Or maybe everything is just SO good that if *only* what we were missing had been implemented......or maybe not.
Let's talk current content. T12. Firelands has been made "easier" now, which doesn't change the very very mechanic driven nature of the bosses, but healers will like having less to do. But this is just raiding. Some people don't like to raid. What do they do? Grind dungeons for VP. That is oh so interesting right? I think the Looking-For-Raid is a very very nice addition, in that it plays upon tiered instances. Like I said again, just copy LOTRO. Have ALL instances be scaleable to any level at any difficulty and have the different levels of dungeons drop different tiers of emblems in which you can turn in for gear. For example if you scaled Ragefire Chasm anywhere from 15-84 you'd get a Mark of Pride, which can be turned in for level 15 gear. Only if you choose to scale it to heroic, will it drop an extra Mark of Valor, which would be equivalent to our current valor points. We can even go further to scale it to be 346, 359, or even 378 and 391 friendly and so on and so forth.
Woooow did I go off on a tangent or what? All I wanted to do was show you guys one of my new outfits!
I've come to appreciate my Albino Drake a lot nowadays...hmm... |